Show HN: My biggest solo-project: Game engine with its own programming language
A solo developer has created a 2D game engine with its own programming language and integrated development environment (IDE), all built using C#. The engine utilizes MonoGame as its backend. The project is open-source and the developer is seeking contributors. This marks a significant undertaking for a single developer, showcasing their technical capabilities.
This project demonstrates the potential for individual developers to create complex, open-source technologies, and may inspire others to contribute to or build upon this engine.
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Hi, so i'm making a 2D game engine with its own IDE and interpreted programming language, all are written in C# It's open source, and I'm looking for contributors! The backend engine is MonoGame, the
- ▸01The game engine features a custom programming language and IDE.
- ▸02The backend engine is built using MonoGame.
- ▸03The project is open-source and accepting contributors.
- ▸04The developer has successfully built a complex system on their own.
Show HN: My biggest solo-project: Game engine with its own programming language. Hi, so i'm making a 2D game engine with its own IDE and interpreted programming language, all are written in C# It's free for anyone to use, and I'm looking for contr...
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